Urleh
| Kanohi Urleh | |
|---|---|
| |
| Category | Transient |
| Rarity | Common |
| Kanoka Combination | Remove Poison |
| Always Active | No |
| Immoral | No |
| In the Doronai Nui | No |
| In the Doronai Kofo | No |
| AP cost | 1 |
| In-Combat Charge Duration (ICCD) | No |
| BS01 | |
The Kanohi Urleh is the Mask of Antidote.
The Urleh is forged from Kanoka of Remove Poison and strengthens their powers, removing poisons and diseases from those beings it targets, and preventing them from being poisoned for some time afterwards. However, the Urleh cannot cure the effects of mutagens, such as Hordika Venom.
A Urleh Nuva is created when a destined Urleh is dipped in Energized Protodermis. In addition to its standard abilities, its range is increased, it wards off poisons for a longer period of time after each use, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.
In the Doronai Nui
Great
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. One willing being within 30ft loses the Poisoned Condition if they have it, is cured of any Poisons or Diseases currently afflicting them, and gains Immunity to both the Poison damage and to the Poisoned Condition for the next 6 Rounds per Kanohi Charge spent.
Noble
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. One willing being within 30ft loses the Poisoned Condition if they have it, is cured of any Poisons or Diseases currently afflicting them, and gains Immunity to the Poisoned Condition for the next 3 Rounds per Kanohi Charge spent.
Great Nuva
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. One willing being within 45ft loses the Poisoned Condition if they have it, is cured of any Poisons or Diseases currently afflicting them, and gains Immunity to both the Poison damage and to the Poisoned Condition for the next 10 Rounds per Kanohi Charge spent.
Noble Nuva
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. One willing being within 45ft loses the Poisoned Condition if they have it, is cured of any Poisons or Diseases currently afflicting them, and gains Immunity to the Poisoned Condition for the next 5 Rounds per Kanohi Charge spent.